Fury of the Ancients
![Picture](/uploads/8/5/8/9/8589048/2903884.jpg?517)
Fury of the Ancients was a fifteen person project developed over the course of four months using the Unreal Development Kit. The game is a 3D isometric RPG hack and slash title.
I was mainly responsible for implementing and balancing enemy encounters, populating much of the world, and creating interesting movie matinees.
I was mainly responsible for implementing and balancing enemy encounters, populating much of the world, and creating interesting movie matinees.
Mostly Harmless
![Picture](/uploads/8/5/8/9/8589048/5902901.png?521)
Mostly Harmless was a four person project developed over the course of two months using the TorqueX 2D engine. The game is a 2D side-scrolling puzzle platformer.
I was mainly responsible for leading the team behind the project, designing and creating the tutorial aspect of the game, and designing and implementing multiple levels in the game.
I was mainly responsible for leading the team behind the project, designing and creating the tutorial aspect of the game, and designing and implementing multiple levels in the game.